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Swordplay

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Devlog

  • Preparing for Inclement Weather
    August 01, 2019 by SierraJam
    This one's for the pics: Some new material functions and instancing allow me to change the roughness/specularity/metalic-ness of the ground and world assets. These are the results. I'm planning on imp... Continue reading
  • Back in Action!
    July 16, 2019 by SierraJam
    New weapon coming soon! To get packaging working, this update's knocked out the sun's movement. Some new things added, transitions fleshed out, small adjustments. Zip file available for download. Let... Continue reading
  • Problems w/ UE4 Packaging
    July 13, 2019 by SierraJam#Problem
    Been struggling to resolve a million errors that seemingly result from UE4 not being able to find a function that is still in its place. So while the screenshots may look nice, I cannot actually post... Continue reading
  • Project Creation
    July 10, 2019 by SierraJam
    After a few months in UE4; this is my progress. CONTROLS: WASD - Movement R - Unsheath sword 0 (zero) - Sheath sword Q/E - Ochs stances Left & Right - Used for defense and counterattacking (Hold Q/E;... Continue reading
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